RicherSims
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After 3 days of reading here, I've successfully made my own runway and taxi lights using effects and I'm satisfied with the look.
My last issue is the biggest of them all: the dim lights as distance increases.
The wiki mentions adding brighter effects to different LODs, which makes sense in theory, but doesn't detail how this is done. I haven't found a thread that details this either.
I'm using MCX to generate LODs and also to attach my effect to my model. Problem is, after I generate and choose an LOD other than 100 to attach my effect to, MCX reverts to LOD 100 again. So I have no idea how to add a brighter effect to a lower LOD.
(Not sure if this should be in the MCX forum, please move if neccessary.)
Another possibility could be to use a controller to control the visibility of each level of brightness. For example the brightest at 3km-2km. The next from 2km-1km and the last from 1km-0m. But I've had limited success with the distance parameter as it only seems to control an outer limit for visibility (with the inner one always set at 0).
So, has anybody successfully made lights brighter using any of these methods?
My last issue is the biggest of them all: the dim lights as distance increases.
The wiki mentions adding brighter effects to different LODs, which makes sense in theory, but doesn't detail how this is done. I haven't found a thread that details this either.
I'm using MCX to generate LODs and also to attach my effect to my model. Problem is, after I generate and choose an LOD other than 100 to attach my effect to, MCX reverts to LOD 100 again. So I have no idea how to add a brighter effect to a lower LOD.
(Not sure if this should be in the MCX forum, please move if neccessary.)
Another possibility could be to use a controller to control the visibility of each level of brightness. For example the brightest at 3km-2km. The next from 2km-1km and the last from 1km-0m. But I've had limited success with the distance parameter as it only seems to control an outer limit for visibility (with the inner one always set at 0).
So, has anybody successfully made lights brighter using any of these methods?