P3D v4 Effects particles that create traffic returns

Roy Holmes

Resource contributor
When an air to air missile hits an object in the sim, most create flame smoke and sparks as a stream behind the hit object. Some also create junk that is seen on ATC type radars. I would like to be able to have the radar not see the junk. The problem is what to look for in the effects file so as to be able to find the offending effects.

Has anyone knowledge on this issue?