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Hi,
we use a lot of effects for lights on top of mdl models or directly as standalone effect placed in the scene via SimConnect. Locks good so far but after a while the effects turn invisible. All of them!
It is my belive that it is somehow triggered by the loading and unloading machanisms for models and terrain.
So one szenario is if I place an effect like 100 miles away from the own entity and than jump there the effect will never show up even if the terrain is completely loaded. Or if I don't wait for the terrain to be loaded an place the effect right next to the own entity it will also never appear. Only if I wait first for the terrain to be loaded and place the effect then next to the own entity the effect will show up.
Another szenario is to repeadetly place and remove mdl files that contain effects in the scene. After a while not only the effects that belong to that mdl file that was placed an removed disappear but also all other effects in the scene.
Please help!
we use a lot of effects for lights on top of mdl models or directly as standalone effect placed in the scene via SimConnect. Locks good so far but after a while the effects turn invisible. All of them!
It is my belive that it is somehow triggered by the loading and unloading machanisms for models and terrain.
So one szenario is if I place an effect like 100 miles away from the own entity and than jump there the effect will never show up even if the terrain is completely loaded. Or if I don't wait for the terrain to be loaded an place the effect right next to the own entity it will also never appear. Only if I wait first for the terrain to be loaded and place the effect then next to the own entity the effect will show up.
Another szenario is to repeadetly place and remove mdl files that contain effects in the scene. After a while not only the effects that belong to that mdl file that was placed an removed disappear but also all other effects in the scene.
Please help!
