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Effets Ground light help

Messages
57
Hi
I am having a problem with the quality of the texture on the FSX, there are some lines as a target, I did everything to see if it improves, but no way, as pictured below;
NlightGround-1.jpg
[/URL]

My texture have 256 x 256, 32bits with mipmaps and saved in *.bmp

and configuration

[Library Effect]
Lifetime=5
Version=2.00
Display Name=SBSV Paulo LIGHT
Radius=1000
Priority=0

[Properties]
Cockpit=1
VirtualCockpit=1
Spot=1
Tower=1
Map=1

[Emitter.0]
Lifetime=1.0, 1.0
Delay=0.00, 0.00
Bounce=1.00
Rate=0.50, 0.50
X Emitter Velocity=0.00, 0.00
Y Emitter Velocity=0.00, 0.00
Z Emitter Velocity=0.00, 0.00
Drag=0.00, 0.00
X Particle Velocity=0.00, 0.00
Y Particle Velocity=0.00, 0.00
Z Particle Velocity=0.00, 0.00
X Rotation=0.00, 0.00
Y Rotation=0.00, 0.00
Z Rotation=0.00, 0.00
X Offset=0.00, 0.00
Y Offset=0.00, 0.00
Z Offset=0.00, 0.00
Pitch=0.00, 0.00
Bank=0.00, 0.00
Heading=00.00, 00.00

[Particle.0]
Lifetime=0.00, 0.00
Type=25
X Scale=50.00, 200.00
Y Scale=60.00, 100.00
Z Scale=0.00, 0.00
X Scale Rate=0.00, 0.00
Y Scale Rate=0.00, 0.00
Z Scale Rate=0.00, 0.00
Drag=0.00, 0.00
Color Rate=0.00, 0.50
X Offset=0.00, 0.00
Y Offset=0.00, 0.00
Z Offset=0.00, 0.00
Fade In=0.00, 0.00
Fade Out=0.00, 0.00
Rotation=0.00, 0.00
Ground Normal=1
Shade=1
Static=1
Face=0, 0, 0
Light=1

[ParticleAttributes.0]
Blend Mode=2
Texture=Fx_PauloSBSVWhite.bmp
Bounce=0.00
Color Start=225, 225, 225, 225
Color End=225, 225, 225, 225
Jitter Distance=0.00
Jitter Time=0.00
uv1=0.00, 0.00
uv2=1.00, 1.00
X Scale Goal=0.00
Y Scale Goal=0.00
Z Scale Goal=0.00
Extrude Length=0.00
Extrude Pitch Max=0.00
Extrude Heading Max=0.00

Thanks
 
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