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Still no go sadly. Not sure what's going on here. How do you convert your drivers over to Direct 3D after you select them? Maybe that has something to do with it, that memory leak you mentioned Robert?
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Its a bug with FSX, a limitation...


Um, I'm not sure it's quite correct to call it a "bug," as the limit is set by the type of variable the compiler uses.
The compiler uses "unsigned short integers" for its counter variables, which have a hard limit of 0 - 65535.

All, it just finally worked for me. Not sure what happened.
Went through, deleted all materials assigned to the engine, and it's fine. Now it compiles with the more detailed model I wanted.
Not going to over do it now, will create a larger air intake for the front that reaches the engine, and it will be all set from there for maintenance mode. The wires I think will be pushing it though for polygon count, but not sure. Will fool around with it a bit.
Thank you EVERYONE!![]()
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