Hi all,
i have an old Tool Fs2002/2004, his name is EOD.
This is a tool he has all the features what are make with Gmax, but it works for user not so strong.
I make a big Tower with Bildings and textures, lights and so on
at 20 minutes. After i was finished compile to API File.
Then i start the Modellconverter and make from this a mdl File.
After this with creator my own BGL File.
Then i copied to FSX Addon Scenery Folder.
The textures in this tool work only at 24Bit Standard !
Before i copied the textures to Addon Texture folder i compiled with DXT Tool to the extended DXT5 Texture.
Thats all....and works.
i will contact the autor from this EOD tool and will show what he can make that we can insert an DDS or other texture format for our Obejects...
Let we see.
The downloadabel EOD Tool find we at flightsim.com
Regards Uli
i have an old Tool Fs2002/2004, his name is EOD.
This is a tool he has all the features what are make with Gmax, but it works for user not so strong.
I make a big Tower with Bildings and textures, lights and so on
at 20 minutes. After i was finished compile to API File.
Then i start the Modellconverter and make from this a mdl File.
After this with creator my own BGL File.
Then i copied to FSX Addon Scenery Folder.
The textures in this tool work only at 24Bit Standard !
Before i copied the textures to Addon Texture folder i compiled with DXT Tool to the extended DXT5 Texture.
Thats all....and works.
i will contact the autor from this EOD tool and will show what he can make that we can insert an DDS or other texture format for our Obejects...
Let we see.
The downloadabel EOD Tool find we at flightsim.com
Regards Uli


