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Error building project

GHD

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Country
england
PackageBuilder | Reading F:\My-Projects\Penshaw.xml...
PackageToolConfig version is too low in file F:\My-Projects\Penshaw.xml (got 0, expected 2). Please update the XML file to correct version
PackageBuilder | Reading F:\My-Projects\SceneryProject.xml...
PackageBuilder | Done, 4 asset groups registered.
PackageBuilder | No partial lister for asset type BGL
PackageBuilder | Partial build : nothing to do
PackageBuilder | Done, 4 asset groups registered.
Failed to find asset group where the given path is located
PackageBuilder | Couldn't find asset configuration during partial build for file F:\My-Projects\SCENERYPROJECT.XML
Failed to find asset group where the given path is located
PackageBuilder | Couldn't find asset configuration during partial build for file F:\My-Projects\PACKAGEDEFINITIONS\GEORGE-SCENE.XML
PackageBuilder | Partial build : nothing to do
PackageBuilder | Done, 4 asset groups registered.
PackageBuilder | No partial lister for asset type BGL
PackageBuilder | Partial build : nothing to do

All I (thnk) I did was copy the SimpleScenery fikes and alter "mycompany" to "george".

Has anyone any idea how to set the ToolConfig vesion?

Thanks
 
If you change the name of mycompany-sample you have to change it everywhere else inside all the files where it appears.
 
You didn’t waste any time getting started George. I’ll look forward to that one. Did you have any joy creating the scenery within the sim using scenery editor?
 
I'm not George but I will answer what I think :-)

I'm a noob when it comes to scenery development. I know 3d development though, with cinema 4d and blender but I never bothered yet to do scenery in let's say P3d or fsx. And I'm a developer for apps and web.

So this is the first time I'm doing a scenery for a sim. In this case for msfs with the in-game editor (one has to start somewhere :-)).

There are moments when it's a bit fiddling but overall it's nice to use. Seeing what you do directly in the Sim is pretty nice.

What I missed (or overlooked) is an object viewer. I had to place around 100 hangars into the Sim to find the one I want. That took the most time. Of course this doesn't happen when one is creating his own objects. Then you know what you insert.

Lots of questions unanswered for me yet but anyway I could create my first airfield within around 6h of time. It's a small one though...

Will have many questions now so one will see me more often I guess :-)
 
Has anyone got anywhere with the following problem;

project XML: D:\MSFS Projects\weyport\weyport.xml
temp dir: D:/MSFS Projects/weyport/_PackageInt
output dir: D:/MSFS Projects/weyport/.
PackageBuilder | Reading D:\MSFS Projects\weyport\weyport.xml...
PackageToolConfig version is too low in file D:\MSFS Projects\weyport\weyport.xml (got 0, expected 2). Please update the XML file to correct version
Failed to open project XML file
? false returned by Command=BuildAssetPackages Comment=Build the asset packages. NbParam=6 Line=BuildAssetPackages "D:\MSFS Projects\weyport\weyport.xml" "D:/MSFS Projects/weyport/_PackageInt" "D:/MSFS Projects/weyport/." Mirror CheckOutputTimestamps.

I have deleted and restarted soany times only to have it constantly coming up.

I have successfully made an airport before this problem started, but that messed up when I added my own model to the scenery and it crashed and then didn't load anymore.

Why do things have to be so complicated. I done scenery for fsx, and x-plane and compared to this, it was easy.

Answers to the problem would be appreciated 😁

Many thanks

Steve
 
What is in D:\MSFS Projects\weyport\weyport.xml?

I think you might need to look at the first line.

<Project Version="2" Name="SceneryProject" FolderName="Packages">
 
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