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Error when compiling road traffic

Hi Holger,

Thanks, being in Line tool mode indeed was the trick. Now the export works fine.
 
Hi guys,
As for making traffic vectors from roads there's actually a simple trick if you're only dealing with a few roads: make a duplicate of the road vector, right-click on it to assign a width (e.g., "6" for a typical minor road), then right-click on it again and convert to a polygon, then select the polygon to "Make Line" and, voila!, you have two perfectly parallel lines that you can assign traffic type and direction to.
Cheers, Holger

I got this tip from you in the past and that's what I always use. Works well. I also create a second copy, set width, and convert to poly set as maskclassmap excludeautogen to create the right of way underlayment/encasement. I actually like this better than UTX method of creating a terrain id for a vector for it, since that results in lines on lines and one thing about SBX it is almost impossible to edit lines on lines (or least I have never found reliable way to select specific lines and points of lines). I need to do this for instance on extrusions bridges where I want to break the road but keep the traffic.

scott s.
.
 
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