Hi,
Just returned from my vacation. And I need to correct some incorrect information in these discussions.
Version 1.8 of MCX does indeed use .NET 8.0, while version 1.7 uses .NET Framework 4.8. But unlike Gary posted, MCX does not require you to install the .NET SDK. You only need to install the .NET runtime files.
The manual that comes with MCX does provide all information on the prerequisites in section 3.1 and it does also include download links so that you can download them directly. MCX itself only needs .NET and the C++ runtime files. Depending on which SDK version you are using you might have other prerequisites, but technically speaking these are SDK prerequisites and not MCX prerequisites.
Hi Arno:
Thanks for the reminder that MCX prerequisites are now to be found in the MCX PDF Manual in the MCX install folder.
MCX current development release is August 4th, 2025, and shows prerequisites on Page 10:
3.1 Prerequisites
Before you install ModelConverterX, please make sure that you have the following prerequisites
installed on your computer:
• A graphics card capable of supporting OpenGL 3.3
• Microsoft .NET 8.0 x64.
• Microsoft Visual C++ 2015-2019 runtime files. If you run a 64 bit operating system, make
sure to get the x64 version, else get the x86 version.
• To be able to export files in the formats used by FS2004, FSX or Prepar3D you need the
Software Development Kit (SDK) of the specific flight simulator version you are working
with.
The link to .NET 8.0 x64 takes the would-be MCX user to:
https://dotnet.microsoft.com/en-us/download/dotnet/8.0
.NET Desktop Runtime 8.0.19
The .NET Desktop Runtime enables you to run existing Windows desktop applications.
This release includes the .NET Runtime; you don't need to install it separately.
Downloads for .NET 8.0 Desktop Runtime (v8.0.19)
'If' would-be MCX users understand they should select .NET "runtime" versus "SDK" version, and that it is
not now "
time to run", they 'may' know that they should click this link:
https://dotnet.microsoft.com/en-us/.../runtime-desktop-8.0.19-windows-x64-installer
...instead of the one I posted earlier in this thread because I was hoping that the SDK version may get MCX 1.8 to 'work'.
AFAIK both .NET SDK and RunTime versions 'should' work OK as they both contain components that MCX requires to run.
As you may know, having a custom error report generator for .NET code apps may help non-programmers help themselves.
But as we are at the mercy of JIT-compiler 'gobbledygook' incomprehensible to most end users of MCX, we must ask your help.
Since we have not yet solved getting MCX to run for
PhotoBird, we are still compelled to ask you as author of MCX:
...what else might we do to troubleshoot his MCX 1.8 installation ?
Thanks in advance for your further insight into what we need to do in order to get MCX working on
PhotoBird's computer.
PS: Have you considered adding a routine to MCX when first run to copy and open the MCX Manual from the Desktop ?
By now as a programmer, you know that very few end users ever look for- and actually read- "Read_Me" files, and even fewer are inclined to "RTFM", in spite of having available, a manual as good as the one you so kindly provided with MCX.
That is why I suggested putting prerequisites for MCX on a separate page as your development releases are all on (1) page.
Demographics in the FS world are changing; in spite of MS' hopes to attract younger "Gamers",
FS ...is for older 'Geeks'.
AFAIK, a majority of FS and MCX users are increasingly less likely to be either younger- or highly experienced- computer users.
Thus, we see increasing participation here from folks who may benefit from things being explained in easier to follow formats.
FSDeveloper displays flags for country of origin for forum participants, and we also have the 'option' to display declared age.
I believe it is time for FSDeveloper to also 'develop' a greater sensitivity to the needs of the 'older majority' of its visitors / users.
GaryGB