• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

ExcBuilder question...

Messages
13
Country
us-connecticut
Hello again:

Thanks to Peter, ExcBuilder now works, but I ran into a problem: I can encompass and remove objects at an established airport...For example; I removed a tower and some trees at KALB and it worked great! However, my goal for ExcBuilder is to (primarily) be able to remove trees from wilderness locations, then use AFCAD2 to place a runway. I picked a wilderness spot for a test, and again I can't create the BGL. Same parameters as with the KALB test...plane pointing North, select "All objects", save as a unique name, etc...but I get no BGL. Tried it again at O'Hare (KORD) and it worked fine. I thought maybe it had to be an established airport, so I used AFCAD2 to create one at the wilderness location, which it did. But still no BGL.

I'm probably doing something wrong (again)....any suggestions what it might be?

Thanks,
Garry
 
Back
Top