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ExcBuilder

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I entered the code below, but the autogen little bushes still appeared, i already have a flattening polygon in place.

Code:
<?xml version="1.0" ?> 
<FSData version="9.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="bglcomp.xsd">
<ExclusionRectangle latitudeMinimum="38.962465902347" latitudeMaximum="38.9732736549806" longitudeMinimum="-103.346626769529" longitudeMaximum="-103.330485891135"
excludeBeaconObjects="TRUE"
excludeEffectObjects="TRUE"
excludeGenericBuildingObjects="TRUE"
excludeLibraryObjects="TRUE"
excludeTaxiwaySignObjects="TRUE"
excludeTriggerObjects="TRUE"
excludeWindsockObjects="TRUE" /> 
</FSData>

David Biggar
taa_david@yahoo.com :rolleyes:
 
Last edited by a moderator:
Hi David,

I must say that I am not sure if this kind of exclude will also remove autogen. It is not listed under the exclude options.

For my airports I usually use a VTP polygon below it to remove autogen, so I have not really noticed if the XML exclude can also remove them.
 
Arno is correct. Autogen is a terrain function and not a scenery function. You must change the underlying landclass to get rid of the autogen buildings and vegetation. Most landclasses have an autogen and a non autogen code and this is true for both FS2002 and FS2004. EZLandclass is a quick and easy way to do it is you have MS Excel and can be happy doing 1.2 sq. km. chunks. If you need more percision, you will need something like Ground2k/2k4 to produce your own custom LWM/VTP or be able to write your own script to compile. You could also modify the autogen itself by using the utility from the Autogen SDK, but I don't think that is a good idea if you can just do it with a small bgl file. Then if you remove that scenery your autogen for that area will return.

Lou
 
I have successfully removed some autogen objects using DefArea. Not sure where I got it but I'm sure a search will find it.
 
DefArea should only remove VTP polygons and lines, so it will not remove all autogen, only the ones related to the VTP elements.

@david:
Where are you trying to remove the autogen? Is it on an airport or not? If it is at an airport you can best place a grass polygn using VTP. This will remove all autogen in the area the grass is placed.
 
im trying to make a dirt strip south of denver and the autogen bushes are just killing my project. How do u make a VTP?
 
With either SBuilder or Ground2k4.
 
Both are tools to make mesh scenery :). You can get both in the scenery library at AvSim. Personally I prefer SBuilder, because I like the interface better.
 
only problem is im trying not to spend money on a program. Does anyone have like a tutorial for Ground 2k4? or ground 2k?
 
All Finished

Guess what!!! I finally just made an exclude rectangle and discovered that i had some coding off. Now all the bushes are gone and my scenery creation will continue as planned. If i find anything else ill ask. Also when my airport nears completion i will post some pictures of it.

:whiteflag David Biggar :yellowfla
taa_david@yahoo.com :teacher:
 
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