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P3D v4 Exclude 3D-Lights

MatthiasKNU

Resource contributor
Messages
962
Country
germany
Hi everybody!

Just another little question from my side:

Is it possible, to exclude or completely disable the P3D-Default-3D-Streetlights?

Thank you very much in advance!
 
Hi there,

do you mean lamppost models or light effects at night? I'm asking because the latter don't exist in default P3D and are only added with third-party add-ons. Either way, most of these objects and effects are placed as vector autogen and thus can only be removed/disabled by excluding the road vector itself. It;s possible to change the respective entries in the terrain.cfg file and remove the vector autogen additions (you can read the vector's GUID in TMFVIewer and then search for that in terrain.cfg) but that assumes that the third-party add-on doesn't contain code to auto-fix any changes made by the user.

Some people suggest removing the model or effect files for these features but that's not a good idea as long as the (vector autogen) placement code is still present because the sim will endlessly search for the missing objects and effects, which may cause stutters. You could change the coding of the .fx file to make it not display a light effect but that requires knowledge of the fx coding.

Cheers, Holger
 
Hi Holger, thank you for your answer!

Yeah, that's a fair question.
I want to remove the 3D light effects. As you said before, P3D does not include streetlight models by default, but come with the addons.
I don't really care about those models.

I really mean the 3D effects that P3D distributes worldwide by default.
But now I've built much more realistic lights based on OSM data, and the P3D lights are disturbing...
I already found out that in photo sceneries the 3D lights are excluded. But you can't just create a worldwide photo scenery...
 
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