Hello,
I tried to exclude some part of default data to recreate my own version.
I try to use an Exclusions polygons for all terrains item (only zero GUID) but autogens buildingf are still here...
I try to use an Airport_Backgrounds_MaskClassMap_ExcludeAutoGen but roads and streams and other stuff are still here
I try to use both but it seems to have a conflict between them
For all this experiment I use SBuilderFx
Any idea to help me?
I tried to exclude some part of default data to recreate my own version.
I try to use an Exclusions polygons for all terrains item (only zero GUID) but autogens buildingf are still here...
I try to use an Airport_Backgrounds_MaskClassMap_ExcludeAutoGen but roads and streams and other stuff are still here
I try to use both but it seems to have a conflict between them
For all this experiment I use SBuilderFx
Any idea to help me?
