• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Experienced 3D Airport Developer Available for Engaging Projects

Messages
3
Dear FSDeveloper Community,

I hope this message finds you well. I am reaching out as a highly experienced 3D developer specializing in flight simulation add-ons, with a strong background in creating realistic and immersive airport environments. Throughout my career, I have collaborated with various companies in the industry, actively contributing to projects for Microsoft Flight Simulator and Prepar3D.

Professional Background
With over a decade of hands-on experience, my work primarily revolves around developing high-quality add-ons for flight simulation platforms. I specialize in crafting realistic airport environments, employing advanced techniques such as tiling texturing methods and Substance Painter. My proficiency extends to various programming languages, including JavaScript, Java, C#, Angular, and Python.

Project Experience
I have successfully contributed to a multitude of flight simulation add-on projects, enhancing the virtual aviation experience for users of Microsoft Flight Simulator and Prepar3D. My commitment to delivering top-notch results is reflected in the authenticity and attention to detail present in my work.

Key Skills:

  • 3D Development for Flight Simulation Add-ons
  • Tiling Texturing Methods
  • Substance Painter
  • JavaScript
  • Java
  • C#
  • Angular
  • Python
Availability
I am currently seeking new opportunities and am open to both project-based assignments and part/full-time positions. My dedication to creating immersive virtual environments, combined with my adaptability to various programming languages, positions me as an ideal candidate for a diverse range of flight simulation projects.

Rate
My hourly rate is negotiable, with a range of 35-40 EUR per hour, reflective of my extensive experience and commitment to delivering exceptional work in the field of flight simulation.

I am enthusiastic about the possibility of contributing to exciting new projects within your community. If you have any questions or would like to discuss potential collaborations further, please do not hesitate to reach out.

Thank you for considering my application. I look forward to the opportunity to bring my skills and passion for 3D airport development and flight simulation to your community.

Best Regards
 
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