- Messages
- 235
- Country

In a previous post, I was told I should get familiar with SDK literature. That it might provide me with useful information. In the past, I have referenced these to "tweak" some of my plane's pop up panels (shift x) to get what I wanted. This was simple enough. Before starting on my boat, I did look at the SDK, and I also looked at this site, to find out that even though the SDK was not written for beginners, that I could get help from this forum.
I have to admit that lately I have been "lazy" and coming straight to this site to ask questions.
But this question is brought on by looking and the "New Aircraft Procedure" and wandering if I need to go back and make changes to what I have up to know, which seems to work fine.
The first section in "Exterior Model" deals with LOD (level of details) and Hierarchies, but does not explain why or how to do it
Is there a tutorial out there that I could go read up on this, or at least get some general explanation of the importance to have these?
I have to admit that lately I have been "lazy" and coming straight to this site to ask questions.
But this question is brought on by looking and the "New Aircraft Procedure" and wandering if I need to go back and make changes to what I have up to know, which seems to work fine.
The first section in "Exterior Model" deals with LOD (level of details) and Hierarchies, but does not explain why or how to do it
Is there a tutorial out there that I could go read up on this, or at least get some general explanation of the importance to have these?

