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FSX export textures

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3
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italy
Hello everyone !!!
I used modelconverterx, to extract some planes from FSX, then import them into another my program: Outerra.
After importing the .mdl file in modelconverterx (the model has its textures correctly positioned), below is exported in OBJ format.
Below the amount .OBJ file in 3DsMax, for its animations. its textures, although the parameters import 3dsmax are calibrated to import textures and materials, are positioned incorrectly !!!
I would like to know if this is normal or if they go some setup parameters modelconverterx for proper import, or if the problem is caused by 3dsmax and if there are programs that do not have this problem.
One other question: FS2004 files do not open with modelconverterx !!! solution?
Thank you in advance
 
Just a heads up Luke; unless you have received permission from the creators of those aircraft you have 'extracted' from FSX, you've likely broken multiple EULAs and will not receive any help on this forum.
 
It is a couple of airplanes and a boat not native FSX. produced by individuals from whom I received permission and for which still foresee a private home use.
 
Are they using dds textures? Could be the other tools are rendering them different from FS. You might need to vertically flip them.
 
True, I forgot this particular !!
I'll try to flip vertically and save in a folder ... will let you know, thanks for now !!!
 
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