Hello everyone !!!
I used modelconverterx, to extract some planes from FSX, then import them into another my program: Outerra.
After importing the .mdl file in modelconverterx (the model has its textures correctly positioned), below is exported in OBJ format.
Below the amount .OBJ file in 3DsMax, for its animations. its textures, although the parameters import 3dsmax are calibrated to import textures and materials, are positioned incorrectly !!!
I would like to know if this is normal or if they go some setup parameters modelconverterx for proper import, or if the problem is caused by 3dsmax and if there are programs that do not have this problem.
One other question: FS2004 files do not open with modelconverterx !!! solution?
Thank you in advance
I used modelconverterx, to extract some planes from FSX, then import them into another my program: Outerra.
After importing the .mdl file in modelconverterx (the model has its textures correctly positioned), below is exported in OBJ format.
Below the amount .OBJ file in 3DsMax, for its animations. its textures, although the parameters import 3dsmax are calibrated to import textures and materials, are positioned incorrectly !!!
I would like to know if this is normal or if they go some setup parameters modelconverterx for proper import, or if the problem is caused by 3dsmax and if there are programs that do not have this problem.
One other question: FS2004 files do not open with modelconverterx !!! solution?
Thank you in advance


