i have been making good progress, gmax modelling,uvw map,texture painting
in layers paintshop pro....etc etc. all good so far then...
whats my problem then?.....exporting?....ive been constantly exporting my model, whilst building, to test in fsx/acc, it seems to work fine....do i have a question?...yes i do....do i need to use xtomdl?. i would like to...
this is what ive got, and what i do....
w7 32bit, fsx/acc..gmax 1.2..md3,lith,paintshop pro...fsx sdk has two files,3dsm7, 3dsm9...both contain xto mdl etc....fsx gamepack in gmax,has xtomdl etc..
i export from gmax, guid,friendly name,export...one choice fsmdl...save to folder in fsx....added folder, aircraft. so i can keep my mistakes,out of sim objects....
aliased with fa18....seems fine...?? but xtomdl??
ive got a shortcut to the command line on my desktop...ive read bill leamings
wiki article...ive read the fsx sdk section...where can i find a simple guide for
really stupid people....me?.
ps, i really appreciate bill leamings wonderfully honed sense of humour...jim
in layers paintshop pro....etc etc. all good so far then...
whats my problem then?.....exporting?....ive been constantly exporting my model, whilst building, to test in fsx/acc, it seems to work fine....do i have a question?...yes i do....do i need to use xtomdl?. i would like to...
this is what ive got, and what i do....
w7 32bit, fsx/acc..gmax 1.2..md3,lith,paintshop pro...fsx sdk has two files,3dsm7, 3dsm9...both contain xto mdl etc....fsx gamepack in gmax,has xtomdl etc..
i export from gmax, guid,friendly name,export...one choice fsmdl...save to folder in fsx....added folder, aircraft. so i can keep my mistakes,out of sim objects....
aliased with fa18....seems fine...?? but xtomdl??
ive got a shortcut to the command line on my desktop...ive read bill leamings
wiki article...ive read the fsx sdk section...where can i find a simple guide for
really stupid people....me?.
ps, i really appreciate bill leamings wonderfully honed sense of humour...jim


