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For many years ModelConverterX has the function already to render a custom shadow model that has been imported from a FSX/P3D MDL file. But the feature to also export these custom shadow models to MDL files was on the wish-list for quite a while already. When working on the FS2004 unlimited export feature recently, I realised that exporting the a custom shadow model to FS2004 was very easy. So with that in mind I started to implement this feature now.
So from the latest development release you can now export a custom shadow model to FS2004, FSX and P3D MDL files. The screenshots below show a test model I exported to FSX (left) and FS2004 (right). I loaded a COLLADA test object with the COLLADA logo as the shadow model for this church.
And since I needed to test if exporting the custom shadow model to FS2004 models worked, I also had to implement reading custom shadow model from FS2004 scenery and aircraft MDL files. So ModelConverterX can now also render the custom shadow models from these MDL files.


Continue reading...
So from the latest development release you can now export a custom shadow model to FS2004, FSX and P3D MDL files. The screenshots below show a test model I exported to FSX (left) and FS2004 (right). I loaded a COLLADA test object with the COLLADA logo as the shadow model for this church.
And since I needed to test if exporting the custom shadow model to FS2004 models worked, I also had to implement reading custom shadow model from FS2004 scenery and aircraft MDL files. So ModelConverterX can now also render the custom shadow models from these MDL files.


Continue reading...
