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Ive been working on a E2C Virtual Cockpit in 3ds max 2012, but I have no clue how to export to mdl format for fsx, or how to use XtoMDL.
Ive been trying to find ways for months now, nothing seems to work.
Ive also downloaded the prepar3d SDK, and installed the plugin to max. I got a list of errors saying I need to point it toward the SDK. I read the doc for it, but its to hard to understand.
If someone could explain a simpler way how to export to .X, then two MDL it would be most appreciated.
I thought I could do something like convert my model from max to gmax and then do it somehow, but agian im lost.
Please Help!
Thanks so much! (i honestly appreciate it, ive been at this the past month)
Ive been trying to find ways for months now, nothing seems to work.
Ive also downloaded the prepar3d SDK, and installed the plugin to max. I got a list of errors saying I need to point it toward the SDK. I read the doc for it, but its to hard to understand.
If someone could explain a simpler way how to export to .X, then two MDL it would be most appreciated.
I thought I could do something like convert my model from max to gmax and then do it somehow, but agian im lost.
Please Help!
Thanks so much! (i honestly appreciate it, ive been at this the past month)


