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I am using EZ Scenery on a large scenery project and have inadvertently destroyed the XML file for a large library. I do have the BGL and the txt file. Is there a way to reproduce the XML from these files?
By the way I have made a new library completely BUT BGLs produced with the original library do not appear to recognize the new one ( it has the same name) therefore do not show up in the scenery. Working in FS9
I also tried BGL2XML, which works fine but EZ Scenery tells me that the GID files are incorrectly named.
Any suggestions would be appreciated, I really don't want to start this over.
Al
By the way I have made a new library completely BUT BGLs produced with the original library do not appear to recognize the new one ( it has the same name) therefore do not show up in the scenery. Working in FS9
I also tried BGL2XML, which works fine but EZ Scenery tells me that the GID files are incorrectly named.
Any suggestions would be appreciated, I really don't want to start this over.
Al
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