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I have an object (which is in the Library Object manager in ADE and also a thumbnail).. I made the object in FSX... I placed the bgl and the dds and the bmp..I think in the right p3d folders but all I get is the image of the spot where the object will sit and a black grease spot and its set to "extremely dense) but nothing.
I was thinking that maybe I should convert the bgl to p3dv4...it shows p3dv4.4 not 5 but anyway when I import the bgl the object shows up in black and white but it asks:
5:16 AM ObjectRenderer Warning Failed to load texture: mcdonalds-texture.dds
5:16 AM ObjectRenderer Warning Failed to load texture: mcdonalds-texture_lit.dds
Its looking for these..so where do I go to find it so MCX can see it so I can convert it and maybe p3dv4 will see it...lol
Thanks for any help...
Just read the wiki on using the Convert Wizard and it created two new. BGL's and placed in scenery but it still asks for the missing textures..Am I on the right path?
Thanks,
BobM.
I was thinking that maybe I should convert the bgl to p3dv4...it shows p3dv4.4 not 5 but anyway when I import the bgl the object shows up in black and white but it asks:
5:16 AM ObjectRenderer Warning Failed to load texture: mcdonalds-texture.dds
5:16 AM ObjectRenderer Warning Failed to load texture: mcdonalds-texture_lit.dds
Its looking for these..so where do I go to find it so MCX can see it so I can convert it and maybe p3dv4 will see it...lol
Thanks for any help...
Just read the wiki on using the Convert Wizard and it created two new. BGL's and placed in scenery but it still asks for the missing textures..Am I on the right path?
Thanks,
BobM.
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