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Hello,
after a while I wanted to texture a new hangar to my scenery, as allways I wanted to use Substance Painter and imported FBX from Blender.
What the problem is when I import my new (hangar) object into SP, its weird and shiny on the UV map. See attache screenshot. When I import one of my older objects (building) its fine as it shoudl be.
Secondly when I try to paint on the UV map I get weirdly dissorted brush. Dont know why.
Any advice is highly appreciated.
Thanks
EDIT: it works now, I have no idea what was the casue.
after a while I wanted to texture a new hangar to my scenery, as allways I wanted to use Substance Painter and imported FBX from Blender.
What the problem is when I import my new (hangar) object into SP, its weird and shiny on the UV map. See attache screenshot. When I import one of my older objects (building) its fine as it shoudl be.
Secondly when I try to paint on the UV map I get weirdly dissorted brush. Dont know why.
Any advice is highly appreciated.
Thanks
EDIT: it works now, I have no idea what was the casue.
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