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FBX export to SP problem

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153
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czechrepublic
Hello,

after a while I wanted to texture a new hangar to my scenery, as allways I wanted to use Substance Painter and imported FBX from Blender.

What the problem is when I import my new (hangar) object into SP, its weird and shiny on the UV map. See attache screenshot. When I import one of my older objects (building) its fine as it shoudl be.

Secondly when I try to paint on the UV map I get weirdly dissorted brush. Dont know why.

Any advice is highly appreciated.

Thanks

EDIT: it works now, I have no idea what was the casue.
 

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