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Hi everyone,
This is my first post here and this is much probably not the last one
My name is Maxime and I am the founder of TOGA project that you may already know since the release of Envtex, a few weeks ago.
I am completely new to the fsdevelopers community but I am reading you for ages as this forum is a huge source of useful information.
Today I registered because I finally decided to begin in scenery design, and of course the goal is to create high quality sceneries. I know I will need to learn a few things and new tools before getting good results. I will start with small airfields first and may be in the future I will create international airports... who knows?
First of all, I would like to ask you what is the program you guys are mainly using to create your sceneries, especially payware (but also freeware, there are of course excellent freeware sceneries!). Do you use one for buildings, another for ground polys or just the same tool for everything?
I tried sketchup and it seems pretty easy to use at first sight, especially for 3D buildings, but I have the feeling that it is less powerfull to build detailed ground polygons (not sure about how to create center line in sketchup and easy edge blending).
Do you recommend to try gmax or blender instead? 3DSmax looks too expensive, at least for now
Finally, I would like to read the following tutorial but it is unfortunately unavailable as the links are dead, could someone send them or reupload them? It seems it was a great tutorial and a good place to start.
http://www.fsdeveloper.com/wiki/index.php?title=Ground_Poly_Tutorial_for_the_year_2014+
Thank you by advance for your help,
Maxime.
This is my first post here and this is much probably not the last one

I am completely new to the fsdevelopers community but I am reading you for ages as this forum is a huge source of useful information.
Today I registered because I finally decided to begin in scenery design, and of course the goal is to create high quality sceneries. I know I will need to learn a few things and new tools before getting good results. I will start with small airfields first and may be in the future I will create international airports... who knows?

First of all, I would like to ask you what is the program you guys are mainly using to create your sceneries, especially payware (but also freeware, there are of course excellent freeware sceneries!). Do you use one for buildings, another for ground polys or just the same tool for everything?
I tried sketchup and it seems pretty easy to use at first sight, especially for 3D buildings, but I have the feeling that it is less powerfull to build detailed ground polygons (not sure about how to create center line in sketchup and easy edge blending).
Do you recommend to try gmax or blender instead? 3DSmax looks too expensive, at least for now

Finally, I would like to read the following tutorial but it is unfortunately unavailable as the links are dead, could someone send them or reupload them? It seems it was a great tutorial and a good place to start.
http://www.fsdeveloper.com/wiki/index.php?title=Ground_Poly_Tutorial_for_the_year_2014+
Thank you by advance for your help,
Maxime.