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HIGHMEMFIX=1 in [GRAPHICS] section
Allows FSX to manage more than 512MB of video memory on WDDM1.0 and WDDM1.1 without making textures dissapear or consider them stale.
UsePools=0 in [BufferPools] section
Bypasses the explicit vertex buffer and goes directly to the command buffer offloading from the CPU this buffer management and offering 20%-40% performance increase.
I wonder if this forum its a better place to discuss this stuff... was anyone here familiar with those tweaks/fixes? Im particularly interested in the 'reasons' why ACES never mentioned this.
Allows FSX to manage more than 512MB of video memory on WDDM1.0 and WDDM1.1 without making textures dissapear or consider them stale.
UsePools=0 in [BufferPools] section
Bypasses the explicit vertex buffer and goes directly to the command buffer offloading from the CPU this buffer management and offering 20%-40% performance increase.
I wonder if this forum its a better place to discuss this stuff... was anyone here familiar with those tweaks/fixes? Im particularly interested in the 'reasons' why ACES never mentioned this.


