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MSFS20 Flatten for MSFS

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309
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france
Hi Arno,

Under FSX and P3D I use Flatten_FSX.BGL exported from MCX to make a local mesh
very precise, I tried with MSFS, it works! but everything is rounded :(

A cube will result in a very rounded hill (no angles)
Do you think you can do something?

Thanks
 
Hi,

I don't know to be honest. The terrain flatten is made from a SHP file, maybe MSFS can also process it directly instead of via the FSX bgl.
 
Yes thank you Arno, I had a similar response from mamu,
from what I understood the current Terraforming is much better than some time ago,
I had not tried the experience again Thank you
 
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