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Hey there,
Unfortunately I can't give you any photos about my problem and Im going to try to explain as much as I can..
I tried making a flatten poly with ADE and SBuilderX and both of them are not working for me, maybe Im doing something wrong.
In SBuilderX:
- Finding my airport on the worksheet, making a poly, and set to AB_Flatten_MaskClass_Exclude...(don't know the exact name), and setting it's altitude to my airport's altitude (also tried with another heights, like 50 meters above and under the airport elevation).Exporting it.
In Airport Design Editor:
- I open the stock airport, making a normal polygon and then class it to Flatten (same as sbuilderx), I set the altitude same as the airport elevation (tried the same as sbx with the elevation).Exporting it.
That's the process im trying, Im looking on google for few days and really can't find solution, and I hope some of you can help me.
Thank you in advance,
Teo
EDIT:
- Nothing is changing in P3Dv4, I dont have any hole or any height pole, it's the same like I didn't made a flatten poly..
Unfortunately I can't give you any photos about my problem and Im going to try to explain as much as I can..
I tried making a flatten poly with ADE and SBuilderX and both of them are not working for me, maybe Im doing something wrong.
In SBuilderX:
- Finding my airport on the worksheet, making a poly, and set to AB_Flatten_MaskClass_Exclude...(don't know the exact name), and setting it's altitude to my airport's altitude (also tried with another heights, like 50 meters above and under the airport elevation).Exporting it.
In Airport Design Editor:
- I open the stock airport, making a normal polygon and then class it to Flatten (same as sbuilderx), I set the altitude same as the airport elevation (tried the same as sbx with the elevation).Exporting it.
That's the process im trying, Im looking on google for few days and really can't find solution, and I hope some of you can help me.
Thank you in advance,
Teo
EDIT:
- Nothing is changing in P3Dv4, I dont have any hole or any height pole, it's the same like I didn't made a flatten poly..
