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Having played MSFS 2020 I wondered the extent to which the game could be customized, particularly with regard to flight models. It is however of great sadness that the flight model appears to be (and for the purposes of backwards compatibility) not changed a great deal, with emphasis on the structure of interface, through CFG files. The rigid constraints are overly limiting and mean that unless your are building an airplane you won't have much luck. The lack of flexibility is evident by the lack of helicopters, gliders, blimps, exotics etc. It would be great if Asobo could consider how they could facilitate these
A lockdown project of mine from last year was some research into the design of the Graf Zeppelin with eye to building a detailed 3D model. The largest airship ever built, and fractionally bigger than her older sister the Hindenburg, she was the last of the great airships to fly. Having painstaking constructed this model I loaded it from blender into MSFS2020. It is clear to see that an airship would be such a wonderful way to view the very well constructed virtual world. I am going to explore the possibilities of using simconnect to create a vertical behavior mod to allow the ship to fly, though there are many variables to consider.
Anyone have any thoughts?
A lockdown project of mine from last year was some research into the design of the Graf Zeppelin with eye to building a detailed 3D model. The largest airship ever built, and fractionally bigger than her older sister the Hindenburg, she was the last of the great airships to fly. Having painstaking constructed this model I loaded it from blender into MSFS2020. It is clear to see that an airship would be such a wonderful way to view the very well constructed virtual world. I am going to explore the possibilities of using simconnect to create a vertical behavior mod to allow the ship to fly, though there are many variables to consider.
Anyone have any thoughts?