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Having a building to texture, when applied the unwrap edit, this show too fragmented, I made this building with Sketchup and imported to Max, I want the entire building in a texture sheet, and so his UV map, how can be fixed, or can this be done
On the way, I want to know if I can get all the uvmaps of diferent objects of the same scene to be Unwrapped and edit in the same frame together, that is the idea.
(see pic)
On the way, I want to know if I can get all the uvmaps of diferent objects of the same scene to be Unwrapped and edit in the same frame together, that is the idea.
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