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P3D v4 front gear off the ground

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us-washington
A friend long ago showed me this, but I have forgotten how to correct it. go to slew and the front gear settles down... off slew .... it pops up a bit about 6 inches or more. This has to do with contact points? In the plane's aircraft.cfg there tons of numbers. perhaps step by step which numbers do I change? I do realize I might have to fiddle with the numbers until I get it the way I want. Thanx
 
Code:
//8  Static Compression           (feet)  (0 if rigid)   This is the distance a landing gear is compressed
//                                when the empty aircraft is at rest on the ground (feet).
//                                This term defines the “strength” of the strut,
//                                where a smaller number will increase the “stiffness” of the strut.
//
//9  Max/Static Compression Ratio  Ratio of the max dynamic compression available in the strut to the static value.
//                                Can be useful in coordinating the “compression” of the strut when landing.
//
//10 Damping Ratio                (0=Undamped, 1=Critically Damped)
//                                This ratio describes how well the ground reaction oscillations are damped.
//                                A value of 1.0 is considered critically damped, meaning there will be
//                                little or no osciallation.  A damping ratio of 0.0 is considered undamped,
//                                meaning that the oscillations will continue with a constant magnitude.
//                                Negative values result in an unstable ground handling situation,
//                                and values greater than 1.0 might also cause instabilities by being “over” damped.
//                                Typical values range from 0.6 to 0.95.

Code:
[CONTACT_POINTS]
max_number_of_points=3
//          0     1        2        3       4     5   6     7    8      9     10     11    12    13   14    15
point.0=  1,  60.650,   0.0,    -8.80,  1400,   0,  1.33,  65,   0.35,  3.50,  0.65,  8.0,  8.0,   0,  270,  320     // Center gear
point.1=  1,  -4.600,  -9.98,  -10.61,  1600,   1,  2.08,   0,   0.75,  1.25,  0.60,  8.2,  8.2,   2,  270,  320     // Left gear  Strut
point.2=  1,  -4.600,   9.98,  -10.61,  1600,   2,  2.08,   0,   0.75,  1.25,  0.60,  8.2,  8.2,   3,  270,  320     // Right gear Strut

static_pitch=       -1.52
static_cg_height=    9.85
gear_system_type=    1

It takes some time to make it
 
The values in static_pitch and static_cg_height combined with location of empty weight center of gravity is going to have more to do with the nosewheel being off the ground than the contact points themselves. Since in slew mode the gear rest at the correct positions, I would look into static pitch and location of empty CG with relation to main gear first.
 
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