So fset creates an addon scenery folder and working folder.
1)My fset doesn’t create texture files for the compiled bgl is that normal?
2)in fs9 it shows up as a white square
3)working folder has tga files should I convert them to bmp?
4)Working folder also has some bmp depending on the resolution and I put them in still it’s shows up as a white square.
1)My fset doesn’t create texture files for the compiled bgl is that normal?
2)in fs9 it shows up as a white square
3)working folder has tga files should I convert them to bmp?
4)Working folder also has some bmp depending on the resolution and I put them in still it’s shows up as a white square.