I'm trying to create a simple taxi light using textures only. As a reference i used this thread. The model shows everything as required when i set it up via the material editor.
I save the textures as DXTBMP and export the model in a FS9 format. Then when i load the newly created model in the Model Converter everything looks back as if there were no properties set at all.
Why would Model Converter X act like this?

I save the textures as DXTBMP and export the model in a FS9 format. Then when i load the newly created model in the Model Converter everything looks back as if there were no properties set at all.

Why would Model Converter X act like this?