4.3.06 is virtually identical to the version I sent - except that it fixes the issue you reported, Simon.
It's not clear how those "empty" placements found their way into the Placements.xml file. Did you start with data from a much earlier version of AFLT or have you done a lot of deletions/edits. If so, what version or which objects?. While such placements will forever now be ignored, I'd sort of like to know how it happened.
Tom, an invalid scenery path now elicits an error message as you suggested. It should have done so before, but I was only checking in one place for validity when I should have been checking in two.
It's not clear how those "empty" placements found their way into the Placements.xml file. Did you start with data from a much earlier version of AFLT or have you done a lot of deletions/edits. If so, what version or which objects?. While such placements will forever now be ignored, I'd sort of like to know how it happened.
Tom, an invalid scenery path now elicits an error message as you suggested. It should have done so before, but I was only checking in one place for validity when I should have been checking in two.

