Hi friends,
I'm trying to concert a working AI aircraft into a static model and retain the canopy transparency materials properties.
I have read several threads on doing this but none of them are very clear on the process from start to finish.
The model has had all of its animations removed but is otherwise exactly the same as the AI version.
I have tweaked the ASM to read as written below. Have I missed a step somewhere as when I put the ASM through BGLC-9, I create a .bgl file which when placed into FS9, gives an "out of memory error" straight after the files updating process at the starting of FS9.
When I remove the bgl, the sim starts as normal so it must be problem with the bgl.
Can anybody shed some light on the problem.
Thanks,
Mark
I'm trying to concert a working AI aircraft into a static model and retain the canopy transparency materials properties.
I have read several threads on doing this but none of them are very clear on the process from start to finish.
The model has had all of its animations removed but is otherwise exactly the same as the AI version.
I have tweaked the ASM to read as written below. Have I missed a step somewhere as when I put the ASM through BGLC-9, I create a .bgl file which when placed into FS9, gives an "out of memory error" straight after the files updating process at the starting of FS9.
When I remove the bgl, the sim starts as normal so it must be problem with the bgl.
Can anybody shed some light on the problem.
Thanks,
Mark

