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Following on from my previous post, I wanted to make a separate thread to keep this information separate and easily accessible for anyone who encounters the same.
I've got a library of effect files to be used on scenery, but whenever these are exported nothing happens. The files originally came from FSX, but from heavily scrutinising the properties in MCX I cannot figure out at all why these won't load in FS9, especially considering MCX works in 'FSX environment'. When I try to re-export the lights for Eiresim's Alicante, which also uses effects, they work just fine, so I see no reason why effects attached with the same logic won't be able to export from my ported bgl.
I've also experimented with replacing these effects with stock FS9 ones, but the same issue arises, just for anyone wondering why these are all aliased to ported FSX effects. The current effects loaded are default effects just with the texture and name changed so the logic stays the same, but even not doing this didn't fix anything.
I've got a library of effect files to be used on scenery, but whenever these are exported nothing happens. The files originally came from FSX, but from heavily scrutinising the properties in MCX I cannot figure out at all why these won't load in FS9, especially considering MCX works in 'FSX environment'. When I try to re-export the lights for Eiresim's Alicante, which also uses effects, they work just fine, so I see no reason why effects attached with the same logic won't be able to export from my ported bgl.
I've also experimented with replacing these effects with stock FS9 ones, but the same issue arises, just for anyone wondering why these are all aliased to ported FSX effects. The current effects loaded are default effects just with the texture and name changed so the logic stays the same, but even not doing this didn't fix anything.
