An animated scenery object I designed under FSDS V2 does not work in FSDS V3.
I know animation is done differently in version 3 but it seems to be riddled with bugs. I need a version 3 compiled model so I can add the .mdl file to an object library so that users can place the model with Object Placer or some such.
My model is of a Windmill. The wind shaft, which carries the sails and rotates, is tilted upwards by 5.5 degrees from the horizontal. In version 2, I was able to compensate for the tilt by making adjustments to the other two coordinates.
In version 3, any such adjustment is either ignored or some pretty strange values appear in place of mine. I have contacted Abacus, and so far, they have no solution.
Has anyone got any suggestions please?
I know animation is done differently in version 3 but it seems to be riddled with bugs. I need a version 3 compiled model so I can add the .mdl file to an object library so that users can place the model with Object Placer or some such.
My model is of a Windmill. The wind shaft, which carries the sails and rotates, is tilted upwards by 5.5 degrees from the horizontal. In version 2, I was able to compensate for the tilt by making adjustments to the other two coordinates.
In version 3, any such adjustment is either ignored or some pretty strange values appear in place of mine. I have contacted Abacus, and so far, they have no solution.
Has anyone got any suggestions please?
