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FSDSxtweak FSX chrome?

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unitedstates
Hi Folks, I'm having some problems getting chrome to display properly. Chrome parts are sharing the same texture map with other non-chrome objects but with a much darker alpha. However the chrome objects only display as painted parts with ultra high reflectivity. Will I have to map all chrome objects on their own texture sheet and tweak to point at the global_env_chrome or can I tweak chrome with thier present map locations?
 
CHrome, transparencies etc should have their own, separate, texture sheet.

(I thought we'd agreed on that last Sunday?)
 
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