Melo965
Resource contributor
- Messages
- 118
- Country

Hello Bill,
My experience with FSX exports so far is that I am hitting the 65535 limit (because of materials, I think). I also have one complex camera pod part/object that I may need to retopologize in Blender.
I did manage to find P3D SDK V2 on my system. (luckily had a zip file stored) I downloaded P3D V1 from the link on this site. I will play with the different exporters and see how it goes with Blender 3.6.5.
How are you finding designing for MSFS2020 compared to how it was for FSX? My aircraft is first being built for FSX because the friend I am building it for only has FSX. But I might want to later try to port it into MSFS2020.
Thanks for your comments!
My experience with FSX exports so far is that I am hitting the 65535 limit (because of materials, I think). I also have one complex camera pod part/object that I may need to retopologize in Blender.
I did manage to find P3D SDK V2 on my system. (luckily had a zip file stored) I downloaded P3D V1 from the link on this site. I will play with the different exporters and see how it goes with Blender 3.6.5.
How are you finding designing for MSFS2020 compared to how it was for FSX? My aircraft is first being built for FSX because the friend I am building it for only has FSX. But I might want to later try to port it into MSFS2020.
Thanks for your comments!
