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Hi, all
I made some AI traffic with one of my planes, a tail dragger, and the turning circle is way too wide. Tried changing the tail wheel angle, rudder effectiveness, rudder maximum angle, no big change.
Than I tried the Maule, which is a Microsoft-native aircraft, SAME THING. I tried a few other tail draggers, and they all do the same thing: taxiing through buildings, on the grass, etc. every time there is a turn on the ground.
Otherwise the traffic works fine: takes off, arrives, all else is well.
Any one has any ideas how to fix this?
Thanks
Fern
I made some AI traffic with one of my planes, a tail dragger, and the turning circle is way too wide. Tried changing the tail wheel angle, rudder effectiveness, rudder maximum angle, no big change.
Than I tried the Maule, which is a Microsoft-native aircraft, SAME THING. I tried a few other tail draggers, and they all do the same thing: taxiing through buildings, on the grass, etc. every time there is a turn on the ground.
Otherwise the traffic works fine: takes off, arrives, all else is well.
Any one has any ideas how to fix this?
Thanks
Fern
