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Hi, all
I just tried one of my scenery packages for FS9 in FSX. Most of it worked but...
Some junk planes I scattered around the field made with API macros I created appear with the texture checkered, with transparent textures in aternate polygons.
(See picture attached)
I tried DXT1 and 8bit (256 colours) formats, same result. There are no transparencies in the texture, no alpha at all.
Is there a solution for this?
Thanks
Fern
I just tried one of my scenery packages for FS9 in FSX. Most of it worked but...
Some junk planes I scattered around the field made with API macros I created appear with the texture checkered, with transparent textures in aternate polygons.
(See picture attached)
I tried DXT1 and 8bit (256 colours) formats, same result. There are no transparencies in the texture, no alpha at all.
Is there a solution for this?
Thanks
Fern
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