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Hi,
While working the gPoly tool I am doing some experimentation with the code to make those ground polygons.
When I use one single reference point and make sure that the vertices are no more than 100 meter apart from each other everything shows fine.
But for bigger airports I usually used code in FS2004 that has multiple reference points. The code that worked fine for this in FS2004, gives small gaps between the polygons in FSX. I am suspecting this has something to do with the curvation of the earth and the way the FSX engine corrects the polygons for it.
Did anybody experience this issue before and maybe know a solution? I am trying to understand better what FSX is doing to fix the problem of the ground polygons and the curvation, so that I know how to adapt my code for it.
While working the gPoly tool I am doing some experimentation with the code to make those ground polygons.
When I use one single reference point and make sure that the vertices are no more than 100 meter apart from each other everything shows fine.
But for bigger airports I usually used code in FS2004 that has multiple reference points. The code that worked fine for this in FS2004, gives small gaps between the polygons in FSX. I am suspecting this has something to do with the curvation of the earth and the way the FSX engine corrects the polygons for it.
Did anybody experience this issue before and maybe know a solution? I am trying to understand better what FSX is doing to fix the problem of the ground polygons and the curvation, so that I know how to adapt my code for it.



