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Did a quick search but couldn't find any other posts on this.
Has anyone else had an issue with FSX format aircraft reducing FPS in P3D? A user of my Sea Fury model contacted me to say he'd noticed it slowly dragged the frame rates down in P3D, from a locked 30 down to low teens. I tried it myself and found that it took about 5 minutes to go from 30 to ~12.
I initially suspected a dodgy gauge flooding the sim but after commenting them all out the problem remained. I then thought it may be some code for one of the animations in the MDLs themselves so my first step was to re-export the files as P3D 2.5 MDL. It seems that was the only step I needed as it now stays locked at 30 FPS.
Has anyone else noticed this or is it because of something in my modelling techniques that the P3D exporter resolves?
Has anyone else had an issue with FSX format aircraft reducing FPS in P3D? A user of my Sea Fury model contacted me to say he'd noticed it slowly dragged the frame rates down in P3D, from a locked 30 down to low teens. I tried it myself and found that it took about 5 minutes to go from 30 to ~12.
I initially suspected a dodgy gauge flooding the sim but after commenting them all out the problem remained. I then thought it may be some code for one of the animations in the MDLs themselves so my first step was to re-export the files as P3D 2.5 MDL. It seems that was the only step I needed as it now stays locked at 30 FPS.
Has anyone else noticed this or is it because of something in my modelling techniques that the P3D exporter resolves?
