n4gix
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After spending several hours trying to figure out why my turbine fans won't quit "spinning" even after sitting with engines OFF for a full hour...
I decided to cross-check with the default Lear 45...
Quelle suprise! They don't quit spinning either! <how silly is that?>
Looking at the XML code in modeldef.xml, I see the following:
<PartInfo>
<Name>N1_0_still</Name>
<Copy>prop_anim</Copy>
<AnimLength>100</AnimLength>
<Visibility>
<Parameter>
<Code>
(A:ENG N1 RPM:1, percent) 6.25 < if{ 1 } els{ 0 }
</Code>
</Parameter>
</Visibility>
<Animation>
<Parameter>
<Code>
(A:GENERAL ENG ELAPSED TIME:1,RPM) 60 / (E:ABSOLUTE TIME, second) * 100 %
</Code>
</Parameter>
</Animation>
</PartInfo>
What kind of "goofy code" is this? Since when does "elapsed time" pass an "RPM" value?
(A:GENERAL ENG ELAPSED TIME:1,RPM) 60 / (E:ABSOLUTE TIME, second) * 100 %
Also, since the XML code contains the <visibility> conditions, why the need for the Attachpoint Tool to add the "visible" condition?
WHY does the animation "rotate" herky-jerky instead of smoothly?
Honestly, I much preferred the "old system..." <sigh>
I decided to cross-check with the default Lear 45...
Quelle suprise! They don't quit spinning either! <how silly is that?>
Looking at the XML code in modeldef.xml, I see the following:
<PartInfo>
<Name>N1_0_still</Name>
<Copy>prop_anim</Copy>
<AnimLength>100</AnimLength>
<Visibility>
<Parameter>
<Code>
(A:ENG N1 RPM:1, percent) 6.25 < if{ 1 } els{ 0 }
</Code>
</Parameter>
</Visibility>
<Animation>
<Parameter>
<Code>
(A:GENERAL ENG ELAPSED TIME:1,RPM) 60 / (E:ABSOLUTE TIME, second) * 100 %
</Code>
</Parameter>
</Animation>
</PartInfo>
What kind of "goofy code" is this? Since when does "elapsed time" pass an "RPM" value?
(A:GENERAL ENG ELAPSED TIME:1,RPM) 60 / (E:ABSOLUTE TIME, second) * 100 %
Also, since the XML code contains the <visibility> conditions, why the need for the Attachpoint Tool to add the "visible" condition?
WHY does the animation "rotate" herky-jerky instead of smoothly?
Honestly, I much preferred the "old system..." <sigh>