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Hi!
I'm wondering if anybody knows about a step-by-step screenshot tutorial how to create transparent and shiny texture for FSX in gmax. I was looking everywhere but I do not find any good tutorial. E.g. How to create a trees with transparent texture in one poly like in FS2004 with alpha channel. Or how to create a wired fence from one poly with the same method but really for FSX!
I've found some thing to use the material editor, but it is very difficult if I do not see where to push the buttons, from texts I do not understand
Do you know such well pictured (or video) tutorial?
I'm wondering if anybody knows about a step-by-step screenshot tutorial how to create transparent and shiny texture for FSX in gmax. I was looking everywhere but I do not find any good tutorial. E.g. How to create a trees with transparent texture in one poly like in FS2004 with alpha channel. Or how to create a wired fence from one poly with the same method but really for FSX!
I've found some thing to use the material editor, but it is very difficult if I do not see where to push the buttons, from texts I do not understand
Do you know such well pictured (or video) tutorial?

