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After reading the SDK and examining the example Death Valley file given, I have tried to create mesh for FS-X with the latest resampler using a GeoTIFF file.
From USGS Seamless I download NED 1" and modified it to be saved as GeoTIFF. Then I set up everything just as the Death Valley one, with the TIFF in the SourceData folder and such.
When I run it through resampler the window flashes fast and then exits. No BGL is created at all.
Am I missing something here?
Also, what is the highest resolution mesh possible in FS-X and where can I download that data?
Thanks!
-Kobbe
From USGS Seamless I download NED 1" and modified it to be saved as GeoTIFF. Then I set up everything just as the Death Valley one, with the TIFF in the SourceData folder and such.
When I run it through resampler the window flashes fast and then exits. No BGL is created at all.
Am I missing something here?
Also, what is the highest resolution mesh possible in FS-X and where can I download that data?
Thanks!
-Kobbe




I will provide a link if you need it.