Hey,
i build a hangar in sketchup with doors and windows in these doors. Inside the hangar are textures at the walls. The textures opacity of the doors and walls are set to 100, the opacity of the windows is 52. I export it to gltf and compile the textures and the model with ModelconverterX. Then i place it in MSFS. But when i look from the side on the hangar, the textures on the (insite) walls are shown before the textures of the hangardoors.
Any idea?
i build a hangar in sketchup with doors and windows in these doors. Inside the hangar are textures at the walls. The textures opacity of the doors and walls are set to 100, the opacity of the windows is 52. I export it to gltf and compile the textures and the model with ModelconverterX. Then i place it in MSFS. But when i look from the side on the hangar, the textures on the (insite) walls are shown before the textures of the hangardoors.
Any idea?

