• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Getting started with Blender

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unitedstates
This is a placeholder until I get some things typed out.
Please dont reply to this topic yet.

Here is a quick preview of some topics I am working on. Its going to be a guide to new users and users transitioning into FS development. It will be moderately detailed.


Installation of Blender
Legal
Switching between programs - The developer and artist toolbox
Setup - Similarities, Naming Convention, Terminology, World Settings, Measures
Settings - Customizing interface, user preferences
Hot-Keys - How to view, how to change, how to use
Saving and Loading - The necessary
Crash Recovery - Recovering
Tutorials - BlenderArtists, Blender Guru, BlenderNation, Youtube, FSDeveloper, etc
Tools - Where to get, How to install, creating, Python IDE installed
Plugins - Where to get, how to get from websites and forums
View-ports and options - switching
Layers - using layers
Scenes - Basic scene introduction
Learning the Basics - Add, Basic Mesh, Basic Modifiers, Basic Commands
Performance - In Blender, In games
Modifiers - Using, Setup for performance increase during edits
Render Engines - Internals, Stand alone
Non-conventional uses - Tools for other than intended purposes
Conversion Tools - MCX, GMAX, Sculptris, 3DS, Maya, Standalone
Using Blender for FSX/P3d/FS9
Using Blender for Xplane
Using Blender for Other sims
First project creation
Planning

and for Scenery & Aircraft Creation:
The drive
Object
Mesh
Texturing
Importing
Exporting
Rendering
Combining skills
Finishing -finalizing and testing
 
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