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I have made my first objects with FSDS and would like to bypass its
awkward "placing procedure" by making the exported .bgl as a "global" object
so I can place it anywhere with EZ-Scenery...Can someone tell me how to do this.
If I leave the Lat and Long coordinates blank FSDS does not export the .bgl and gives me an error...
Thank you

awkward "placing procedure" by making the exported .bgl as a "global" object
so I can place it anywhere with EZ-Scenery...Can someone tell me how to do this.
If I leave the Lat and Long coordinates blank FSDS does not export the .bgl and gives me an error...
Thank you

Thank you very much ..........