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Hello everyone! This is my first post on the forum, and I am somewhat new to scenery development, so please excuse my lack of knowledge on this subject. Anyhow, I have created my ground poly in GMAX, and I would like to import it into Model Converter X. Here are the steps that I take:
Ok, first I know that my Gamepack is installed correctly because I saw it on the bottom left corner. I have the FSTools menu, but I had to add it manually in the run scripts section.
https://flic.kr/p/tbnPiV
1) Click on FStools
2) Click on LODnameTool
3) Click "create a new GUID". When prompted I type in the friendly name for it.
https://flic.kr/p/t9491A
4) When the Friendly Name dialogue box closes, I click file, export.
5) I choose a name, I select ".mdl" and hit export.
https://flic.kr/p/t949aU
6) It gives me the model export options. I select "Flag duplicate part names", "Export FS10 Material", "Process Textures", "Use .BMP extension" and "use DDS Files".
https://flic.kr/p/tb8sZy
7) I am prompted with this error - "Exporter host is not valid"
https://flic.kr/p/sTVqfn
8) Then, it says that it failed to export.
https://flic.kr/p/sTVqv2
9) Lastly, it says "Export Module Failure" and returns me back to editing my project in GMAX. It did not create any .mdl file.
https://flic.kr/p/tbqt3e
If anyone has an idea on how I can resolve this problem, please let me know.
Thanks!
Michael
Ok, first I know that my Gamepack is installed correctly because I saw it on the bottom left corner. I have the FSTools menu, but I had to add it manually in the run scripts section.
https://flic.kr/p/tbnPiV
1) Click on FStools
2) Click on LODnameTool
3) Click "create a new GUID". When prompted I type in the friendly name for it.
https://flic.kr/p/t9491A
4) When the Friendly Name dialogue box closes, I click file, export.
5) I choose a name, I select ".mdl" and hit export.
https://flic.kr/p/t949aU
6) It gives me the model export options. I select "Flag duplicate part names", "Export FS10 Material", "Process Textures", "Use .BMP extension" and "use DDS Files".
https://flic.kr/p/tb8sZy
7) I am prompted with this error - "Exporter host is not valid"
https://flic.kr/p/sTVqfn
8) Then, it says that it failed to export.
https://flic.kr/p/sTVqv2
9) Lastly, it says "Export Module Failure" and returns me back to editing my project in GMAX. It did not create any .mdl file.
https://flic.kr/p/tbqt3e
If anyone has an idea on how I can resolve this problem, please let me know.
Thanks!
Michael
Last edited:
