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Hi all,
I am experiencing a trouble when exporting polygons created by Gmax to prepare ground scenery for FS9. To prepare the ground polygons I use the usual technique of exporting the plane by the FS2002 gamepack and then tweak the asm files and all that stuff.
Firstly I prepare the concrete texture and tile it over the overrun of a runway, with the following nice results:
http://img713.imageshack.us/img713/1/lcgf.jpg
Then I use the same texture to texture another polygon for the parking area, but I obtain the following result:
http://img268.imageshack.us/img268/6543/gjmc.jpg
It has became a monochrome grey polygon.
I obtain the same result if I draw another scenery, with another texture.
I have also checked what the Gmax exported bgl is by using the ModelconverterX, and in fact in this case I have checked that the texture is already monochrome.
And finally, I obtain the same result if I export the plane as a mdl file by the FS2004 gamepack.
So, my guess is that I have a problem in the export from Gmax to mdl or bgl.
I hope someone can give me some hint on how to solve this trouble.
I am experiencing a trouble when exporting polygons created by Gmax to prepare ground scenery for FS9. To prepare the ground polygons I use the usual technique of exporting the plane by the FS2002 gamepack and then tweak the asm files and all that stuff.
Firstly I prepare the concrete texture and tile it over the overrun of a runway, with the following nice results:
http://img713.imageshack.us/img713/1/lcgf.jpg
Then I use the same texture to texture another polygon for the parking area, but I obtain the following result:
http://img268.imageshack.us/img268/6543/gjmc.jpg
It has became a monochrome grey polygon.
I obtain the same result if I draw another scenery, with another texture.
I have also checked what the Gmax exported bgl is by using the ModelconverterX, and in fact in this case I have checked that the texture is already monochrome.
And finally, I obtain the same result if I export the plane as a mdl file by the FS2004 gamepack.
So, my guess is that I have a problem in the export from Gmax to mdl or bgl.
I hope someone can give me some hint on how to solve this trouble.