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FS2004 gmax

One object at least has to be Editable Poly. Select that object and click Attach in the panel to the right of your screen, then click on the other object you want to join.

You now have one gmax object, but still need to weld vertices together. I'd suggest using Target Weld for this in vertex sub-object. See the help files for more details.
 
Hairyspin is correct. Use target weld, but remember, that in order to target weld the vertices, you cannot have any underlying polygons, meaning that if you weld two tubes together, you cannot have the end caps of the tubes where it is being welded.
 
..........or... just weld the needed Vertices together. Select two, click Weld, continue-repeat....


It is best to get the Vertices as close to each other as possible 'before' you Attach the other object to it and start welding. When you have the Vertices located on each other, aligned, then you can Attach the other object, then click on the row of Vertices to weld, and click on 'distance' and narrow it down to where it will only weld those Vertices close together, but not any others, and click Weld, and done.....
 
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